<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/xsl" href="../assets/xml/rss.xsl" media="all"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Drylm - Thoughts from the void. (Posts about docker)</title><link>https://blog.drylm.org/</link><description></description><atom:link href="https://blog.drylm.org/categories/docker.xml" rel="self" type="application/rss+xml"></atom:link><language>en</language><lastBuildDate>Sun, 28 Dec 2025 14:59:07 GMT</lastBuildDate><generator>Nikola (getnikola.com)</generator><docs>http://blogs.law.harvard.edu/tech/rss</docs><item><title>dreamcker v1.4</title><link>https://blog.drylm.org/posts/dreamcast-toolchain-docker-dreamcker-v14/</link><dc:creator>Jonathan Muller</dc:creator><description>&lt;div&gt;&lt;h3&gt;Introduction&lt;/h3&gt;
&lt;p&gt;Here is the &lt;a href="https://blog.drylm.org/posts/dreamcast-toolchain-docker/"&gt;previous article&lt;/a&gt; I wrote about Dreamcker.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://github.com/Drylm/dc-dev"&gt;Dreamcker&lt;/a&gt; (&lt;a href="https://hub.docker.com/repository/docker/drylm/dc-dev"&gt;Docker Hub&lt;/a&gt;) is a docker container with all required tools to build dreamcast games.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://blog.drylm.org/posts/dreamcast-toolchain-docker-dreamcker-v14/"&gt;Read more…&lt;/a&gt; (1 min remaining to read)&lt;/p&gt;&lt;/div&gt;</description><category>container</category><category>docker</category><category>dreamcast</category><category>dreamcker</category><category>homebrew</category><category>kallisti os</category><category>kos</category><guid>https://blog.drylm.org/posts/dreamcast-toolchain-docker-dreamcker-v14/</guid><pubDate>Wed, 27 May 2020 21:57:53 GMT</pubDate></item><item><title>Rabbitmq and Erlang/OTP Windows Containers</title><link>https://blog.drylm.org/posts/rabbitmq_windows_container/</link><dc:creator>Jonathan Muller</dc:creator><description>&lt;div&gt;&lt;p&gt;Here at &lt;a href="http://www.gsx.com"&gt;Gsx Solutions&lt;/a&gt; for our full product suite, we highly rely on &lt;a href="https://www.rabbitmq.com/"&gt;RabbitMQ&lt;/a&gt;. Until last release we rely on version 3.5.4 we delivered to our customers. Since, this version has been recently been deprecated, we decided to upgrade our final package to &lt;a href="https://github.com/rabbitmq/rabbitmq-server/releases/tag/v3.7.4"&gt;v3.7.4&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://blog.drylm.org/posts/rabbitmq_windows_container/"&gt;Read more…&lt;/a&gt; (5 min remaining to read)&lt;/p&gt;&lt;/div&gt;</description><category>.net</category><category>docker</category><category>dockerfile</category><category>erlang</category><category>multi stages build</category><category>powershell</category><category>rabbitmq</category><guid>https://blog.drylm.org/posts/rabbitmq_windows_container/</guid><pubDate>Tue, 29 May 2018 18:49:32 GMT</pubDate></item><item><title>Debug dotnet applications inside a docker container</title><link>https://blog.drylm.org/posts/debug-dotnet-applications-inside-a-docker-container/</link><dc:creator>Jonathan Muller</dc:creator><description>&lt;div&gt;&lt;p&gt;From time to time, as a dotnet developer we have to face this specific error &lt;strong&gt;Could not load file or assembly 'Assembly Strong Name' or one of its dependencies&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;To help debugging this particular situation, Microsoft provides a tool in the .net SDK called: &lt;em&gt;fuslogvw&lt;/em&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://blog.drylm.org/posts/debug-dotnet-applications-inside-a-docker-container/"&gt;Read more…&lt;/a&gt; (1 min remaining to read)&lt;/p&gt;&lt;/div&gt;</description><category>.net</category><category>c#</category><category>csharp</category><category>docker</category><category>fuslogvw</category><category>powershell</category><guid>https://blog.drylm.org/posts/debug-dotnet-applications-inside-a-docker-container/</guid><pubDate>Sat, 10 Feb 2018 09:26:25 GMT</pubDate></item><item><title>DockerCon EU 2017</title><link>https://blog.drylm.org/posts/dockercon-eu-2017/</link><dc:creator>Jonathan Muller</dc:creator><description>&lt;div&gt;&lt;p&gt;I was quite excited by going to DockerCon 2017 EU and following in depth technical talks about Containers / Orchestration / Networking / Firewalls and Micro Services.
And to be honest, I have been really satisfied by meeting smart people doing really nice things.&lt;/p&gt;
&lt;p&gt;All videos are available at this adress: &lt;a href="https://dockercon.docker.com"&gt;DockerCon Videos&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="https://blog.drylm.org/posts/dockercon-eu-2017/"&gt;Read more…&lt;/a&gt; (3 min remaining to read)&lt;/p&gt;&lt;/div&gt;</description><category>conference</category><category>container</category><category>devops</category><category>docker</category><category>windows</category><guid>https://blog.drylm.org/posts/dockercon-eu-2017/</guid><pubDate>Sun, 22 Oct 2017 15:35:13 GMT</pubDate></item><item><title>Dreamcker: Dreamcast development environment in a docker container</title><link>https://blog.drylm.org/posts/dreamcast-toolchain-docker/</link><dc:creator>Jonathan Muller</dc:creator><description>&lt;div&gt;&lt;h3&gt;Introduction&lt;/h3&gt;
&lt;p&gt;The motivation behind this little project is to provide a unified way to get the Dreamcast toolchain and development tools.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://blog.drylm.org/posts/dreamcast-toolchain-docker/"&gt;Read more…&lt;/a&gt; (1 min remaining to read)&lt;/p&gt;&lt;/div&gt;</description><category>container</category><category>docker</category><category>dreamcast</category><category>dreamcker</category><category>homebrew</category><category>kallisti os</category><category>kos</category><guid>https://blog.drylm.org/posts/dreamcast-toolchain-docker/</guid><pubDate>Tue, 01 Nov 2016 22:10:43 GMT</pubDate></item></channel></rss>